A downloadable game

SYNOPSIS

The world is at peril. Creatures that appeared around 400 years ago have dominated the western provinces, forming their own dystopian society, and are a constant threat. Most of humanity does nothing to fight back, and those that do rarely last. A stand must be taken, before the rest of the world is overrun...

But watch that you don't become that which you fight.

Warning: This game contains course language, violence, and mature subject matter (17+). There is otherwise no explicit adult content in this game. Player discretion is advised.

Disclaimer: This game does not contain any usage of generative AI in any form (graphics, music, code, writing, etc).

FEATURES

Thrall combines four different concepts into a single game. A rarity based loot system and skill tree system similar to what is seen in the Borderlands series, random dungeon generation similar to the Mystery Dungeon series, ATB sideview combat much like the classic Final Fantasy games featuring an Overdrive system, and a branching narrative story structure, leading to a different gameplay experience every time you play.

This game is best described as a Roguelike (or Rogue-lite, technically) with RPG elements. This means that the game focuses heavily on gameplay, mechanics, and random loot and dungeon generation, while the narrative is present to tie the game together. This game is intended more for players who appreciate mechanics and gameplay over story, rather than story over mechanics. That said, full effort (of a one-person development crew) is given to every aspect of the game, including story.

Early on, you'll be faced with a decision that will affect the remainder of your playthrough. Everything from the party you have, the missions you obtain, the cutscenes that play, and the enemies you face will be determined by this single decision. With four different options to choose from, there are essentially four different story paths to follow, not to mention the various builds and loot you'll find on each individual playthrough.

With that in mind, the loot system will generate random equipment with every enemy you defeat, every chest you open, and every shop you enter. No two weapons or armors will be alike, and many will have unique traits that make for a very different playstyle. Literally billions of different weapons and armors are available for you to find.

And it's not just the loot you find that will affect your playstyle. Each character in your party has three different branching skill trees to explore. Learn different builds that work with the equipment you have, try new combinations, and find ways to become as powerful as possible!

The demo features approximately two hours of gameplay, although can be extended considerably longer. The full release should feature approximately 30 hours of gameplay per playthrough, and will feature a New Game Plus mode.

Here's a partial list of what this game features:

  • A rarity based randomized loot system
  • Branching skill trees for each party member
  • A branching narrative story structure
  • Procedural dungeon generation using parallax mapped segments
  • ATB style sideview combat system
  • Custom menu, equip, shop, item, and system scenes
  • Expansive dungeons and locations created using Parallax mapping techniques
  • Music by Fesliyan Studios (for now, possible custom music at full release)

WHAT PEOPLE ARE SAYING

"It's definitely a game." - My Mother

"This is dope, bro." - My bro

"This is the equivalent of coding a game in assembly and using paint 3D instead of blender." - some guy on discord

"I Think that doing all this just for a 2D Default Game Engine is... useless!" - a commenter on YouTube

SOCIALS

Follow the development of Thrall on YouTube

CREDITS

Credits are available in the "Credits" folder, found within the "Notes" folder of the download.

RELEASE DATE

Thrall is currently in development and is expected to be released by July 1, 2026.

Updated 28 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorStrak
GenreAction, Role Playing
Made withRPG Maker
TagsDark, Loot, Roguelike, Roguelite, RPG Maker
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilityColor-blind friendly, Configurable controls

Download

Download
Thrall v0.8.1.zip 380 MB

Development log

Comments

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good game! it's amazing what you can do with an old version of rpgmaker!

Thanks! Yeah, the old engines were surprisingly versatile, if you knew how to code well enough.